![]() ![]() Tarik Blackhands wrote: Crossbows can be shot prone and 1 handed. (and you won't have the -4 penalty on attack roll that you get with the proficient double crossbow).Īm I missing something? Is there some trick that I forgot that makes crossbow better or at least as good as a composite longbow? Or are they just there for those who don't have enough STR to fire a composite longbow? That means that you will always do more dmg than a double crossbow, even if they have crossbow mastery. On top of that, if you get "Exceptional Pull" you get a "free" +2 to your composite bow, without needing the strength to pull it (meaning a +5 becomes a +7, or a simple +3 becomes a +5). Until you can get Crossbow Mastery (which requires 3 other feats), you will be a lot worse with a crossbow than you would be with a longbow. A double crossbow requires a standard action for a single bolt, which goes down to move action if you have Rapid Reload (but you still have to load 2 bolts to use it at its best, meaning 2 standard or a full round with RR). A repeating one can do as a bow for 5 rounds, after which you need a full-round action to reload. Longbows can shoot every round, no matter what.Ĭrossbows are a bit different. ![]() Longbows deal 1d8, but can get up to +5 bonus dmg with if composite.Ĭrossbows can get to 1d10 (or 2d8 in case of a double crossbow), but have no bonus dmg. Longbows are always martial weapons, including the top of the line composite longbows.Ĭrossbows are simple weapons, but the stronger models are exotic weapons, requiring a specific proficiency that no class will give you for free. Longbows seem to have huge advantages over crossbows. I've been looking at ranged weapons for a while, and I don't really like what I'm seeing. Marvelous Minis and Prodigious Pawns Promotion.
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